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2008-03-13 at 00:35

GTK2

Problem: Angband UIs are generally poor, and there is no equivalent to the old Tk
Solution: create a GTK-enhanced port

The idea is that once you can implement a GTK-enhanced port, you can implement an SDL or something else-enhanced port, because all the groundwork will already be in place.

This kind of work could include:

  • Graphical startscreen
  • Monster recall window
  • Window options
  • Text input/prompts
  • Scrollbars for lists
  • Proportional fonts in inventory
  • Context menus (right-click on monster to recall, etc.)
  • Gamepad support (possibly)
  • Enhanced versions of most of the current term windows