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UserManual > Artifacts > ArtifactsFull > ArtifactHelmsandCrownsFull

Helms and Crowns

Artifact Helms and Crowns Spoiler

The Iron Crown of Beruthiel

The midnight-hued steel circlet of the sorceress-queen Beruthiel, which grants extraordinary powers of sight and awareness at a terrible physical cost.

ValueDamage DiceTo HitDamageAC
1+20
  • Cursed; decreases strength, dexterity and constitution
  • Confers resistance to paralysis
  • Endows the wielder with telepathy; enables the wearer to see invisible creatures

The Iron Helm of Gorlim

A headpiece, gaudy and barbaric, that betrayed a warrior when he most needed succor.

ValueDamage DiceTo HitDamageAC
1-8-8-10
  • Cursed; decreases intelligence and wisdom; draws the attention of nearby creatures; decreases the aptitude for searching
  • Confers resistance to paralysis and fear

The Metal Cap of Thengel

A ridged helmet made of steel, and embossed with scenes of valour in fine-engraved silver. It grants the wearer nobility and understanding.

ValueDamage DiceTo HitDamageAC
22,000+12
  • Confers resistance to confusion
  • Increases wisdom and charisma

The Metal Cap of Celebrimbor

A metal cap forged by the greatest Noldorin smith of the Second Age, this helm is of equal use in battle or at the forge, and its enchantment will never be diminished.

ValueDamage DiceTo HitDamageAC
45,000+18
  • Confers resistance to acid and fire
  • Confers resistance to disenchantment and shards
  • Increases intelligence, dexterity and charisma
  • Increases the aptitude for searching

The Steel Helm of Hammerhand

A great helm, as steady and as distinctive as the hero of the Westdike. Many long months was Helm Hammerhand besieged in the Hornburg, yet he strode out time and Again among his foes and slew many. Although they knew of his coming, none could stand against him.

ValueDamage DiceTo HitDamageAC
45,000+20
  • Draws the attention of nearby creatures
  • Confers resistance to acid and cold
  • Confers resistance to nexus and dark
  • Increases and sustains strength, dexterity and constitution

The Hard Leather Cap of Thranduil

The hunting cap of King Thranduil, to whose ears come all the secrets of his forest domain.

ValueDamage DiceTo HitDamageAC
50,000+10
  • Confers resistance to blindness
  • Increases intelligence and wisdom
  • Endows the wearer with telepathy

The Jewel Encrusted Crown of Numenor

A crown of massive gold, set with wondrous jewels of thought and warding, worn by the kings of ancient Numenor.

ValueDamage DiceTo HitDamageAC
50,000+18
  • Confers resistance to cold
  • Confers resistance to paralysis, blindness, sound, light, dark and shards
  • Increases intelligence, dexterity and charisma
  • Enables the wearer to see invisible creatures; speeds movement; shines with inner light; increases the aptitude for searching

The Golden Crown of Gondor

The shining winged circlet brought by Elendil from dying Numenor, emblem of Gondor through an age of the world.

ValueDamage DiceTo HitDamageAC
100,000+15
  • Confers resistance to fire and cold
  • Confers resistance to confusion, blindness, chaos, sound and light
  • Increases strength, wisdom and constitution
  • Enables the wearer to see invisible creatures; speeds movement; speeds healing and the regaining of spell points; shines with inner light

The Iron Helm 'Holhenneth'

A famous helm of forged iron granting extraordinary powers of mind and awareness.

ValueDamage DiceTo HitDamageAC
100,000+10
  • Confers resistance to confusion and blindness
  • Increases intelligence and wisdom
  • Enables the wearer to see invisible creatures; increases the aptitude for searching

The Iron Helm of Dor-Lomin

The legendary dragon helm of Turin Turambar, an object of dread to the servants of Morgoth.

ValueDamage DiceTo HitDamageAC
300,000+20
  • Confers resistance to acid, lightning, fire and cold
  • Confers resistance to fear
  • Increases strength, dexterity and confusion
  • Endows the wearer with telepathy; enables the wearer to see invisible creatures; shines with inner light

The Massive Iron Crown of Morgoth

Containing much of the power of he who once was mightiest among the Ainur, this plain iron crown has mounted upon it the two remaining Silmarils, greatest treasures of Middle-Earth.

ValueDamage DiceTo HitDamageAC
10,000,000
  • Cursed
  • Confers resistance to poison, acid, lightning, fire and cold
  • Confers resistance to nexus, confusion, nether, light, dark, fear
  • Increases strength, intelligence, wisdom, dexterity, constitution and charisma
  • Endows the wearer with telepathy; enables the wearer to see invisible creatures; confers or increases the wearer's infravision; shines with inner light