UserManual > Interfaces
Conventions
When you have entered most game interfaces, you can expect certain sub- commands to do logical things, if appropriate.
- ?) Displays help on the command or interface you are using.
- escape, `) Cancels the last action, or exits and saves changes, as described by the help text.
- return) Accepts the current choice, or exits and saves changes. Is also used asa way to advance one line.
- space) Advance a page in a list, or advance one list item. Sometimes toggles choices.
- 8, -) Move up
- 2, +) Move down
- 4) Move left
- 6) Move right
Navigating help and scrolling through similar documents
The main help pages list the most commonly-used commands, but there are others that you may find helpful.
- escape, `) exit out of all displayed files
- ?) return to the previous displayed file. If there is no previous file, exit.
- 0-9) use the menu item corresponding to that number
- =) back up one line
- _) back up one half page
- -) back up one full page
- return) advance one line
- +) advance one half page
- space) advance one full page
- &) show text that matches the string you type
- /) find text that matches the string you type
- !) toggles case-sensitivity in searches and showing
- #) go to a specific line
- %) display a specific file (in "lib/help" or "lib/info")
Objects
Walking over objects, Picking them up
If the "auto_pickup" option is ON, you normally pick objects up whenever you stay still or move. If "carry_query_flag" is also ON, you will be prompted; otherwise, you pick up the objects automatically.
If the "auto_pickup" option is OFF, you do not pick up any object unless you type 'g', or type '-' and move.
Selecting Objects
You may select objects in your backpack (your inventory), on your person (your equipment), or on the floor underneath you.
- space, *) Display or hide a list
- /) Toggle between inventory and backpack
- -) Use objects on the floor
- a-z) Select the object with that index letter
- A-Z) Select the same object, but only once you verify your choice
- 0-9) Select a specific object (if inscribed)
Targeting
The target command ('*') makes it possible to set up a location or fix a monster as the point which you want future missiles and spells to aim for.
Some other commands also allow use of the targeting interface (normally by typing '*'). However you begin targeting, you have a number of options available to you.
- escape, `, q) Exit targeting mode. Cancel target.
- p) Return to the player.
- o) Start looking at all grids (exact control).
- m) Start looking only at monsters (if any monsters are around).
- +) Look at next monster or interesting grid.
- -) Look at previous monster or interesting grid.
- r) (If cursor is on a monster) recall monster information.
- t) Target grid or monster.
- space) See monster's carried objects (if looking).
- return) Continue looking.
If you have the "use old target by default" option on, be careful about clearing targets on the floor when done.
