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2007-04-24 at 21:52

UserManual > Interfaces

Conventions

When you have entered most game interfaces, you can expect certain sub- commands to do logical things, if appropriate.

  • ?) Displays help on the command or interface you are using.
  • escape, `) Cancels the last action, or exits and saves changes, as described by the help text.
  • return) Accepts the current choice, or exits and saves changes. Is also used asa way to advance one line.
  • space) Advance a page in a list, or advance one list item. Sometimes toggles choices.
  • 8, -) Move up
  • 2, +) Move down
  • 4) Move left
  • 6) Move right

Navigating help and scrolling through similar documents

The main help pages list the most commonly-used commands, but there are others that you may find helpful.

  • escape, `) exit out of all displayed files
  • ?) return to the previous displayed file. If there is no previous file, exit.
  • 0-9) use the menu item corresponding to that number
  • =) back up one line
  • _) back up one half page
  • -) back up one full page
  • return) advance one line
  • +) advance one half page
  • space) advance one full page
  • &) show text that matches the string you type
  • /) find text that matches the string you type
  • !) toggles case-sensitivity in searches and showing
  • #) go to a specific line
  • %) display a specific file (in "lib/help" or "lib/info")

Objects

Walking over objects, Picking them up

If the "auto_pickup" option is ON, you normally pick objects up whenever you stay still or move. If "carry_query_flag" is also ON, you will be prompted; otherwise, you pick up the objects automatically.

If the "auto_pickup" option is OFF, you do not pick up any object unless you type 'g', or type '-' and move.

Selecting Objects

You may select objects in your backpack (your inventory), on your person (your equipment), or on the floor underneath you.

  • space, *) Display or hide a list
  • /) Toggle between inventory and backpack
  • -) Use objects on the floor
  • a-z) Select the object with that index letter
  • A-Z) Select the same object, but only once you verify your choice
  • 0-9) Select a specific object (if inscribed)

Targeting

The target command ('*') makes it possible to set up a location or fix a monster as the point which you want future missiles and spells to aim for.

Some other commands also allow use of the targeting interface (normally by typing '*'). However you begin targeting, you have a number of options available to you.

  • escape, `, q) Exit targeting mode. Cancel target.
  • p) Return to the player.
  • o) Start looking at all grids (exact control).
  • m) Start looking only at monsters (if any monsters are around).
  • +) Look at next monster or interesting grid.
  • -) Look at previous monster or interesting grid.
  • r) (If cursor is on a monster) recall monster information.
  • t) Target grid or monster.
  • space) See monster's carried objects (if looking).
  • return) Continue looking.

If you have the "use old target by default" option on, be careful about clearing targets on the floor when done.