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2008-03-18 at 09:35

UserManual > MissileWeapons > MissileWeaponsFull > MissileWeaponsSpoiler

Missile Weapons

This list is ordered by depth:

WeaponPowerWeightCostDepthRarityType
Slingx20.5511Sling
Short Bowx23.05031Bow
Long Bowx34.0120101Bow
Light Crossbowx311.0140151Crossbow
Heavy Crossbowx420.0300301Crossbow

This list is ordered by depth, then cost:

AmmunitionDamageWeightCostDepthRarityUse with
Rounded Pebble1d20.4101Sling
Arrow1d40.2131Bow
Iron Shot1d40.5231Sling
Bolt1d50.3231Crossbow
Mithril Shot2d40.420404Sling
Mithril Arrow3d40.225504Bow
Seeker Arrow4d40.220552Bow
Mithril Bolt3d50.230604Crossbow
Seeker Bolt4d50.325652Crossbow

Notes:

  • Missile weapons do no damage when thrown; ammunition can be thrown for normal damage, but to a maximum range of 10 squares

  • Damage by elements

    • Missile weapons can be harmed by acid or fire
    • Shots and pebbles are not damaged by acid, cold, fire or lightning
    • Bolts can be harmed by acid (not mithril bolts)
    • Arrows can be harmed by acid or fire (not mithril arrows)
  • When found in the dungeons, ammunition will be in quantities of 6-42 (6d7)

  • Mithril shot have +5 bonuses to hit and to damage