Angband Releases: 2.5.5
Background
2.5.5 was released on 7th February 1994, as part of Charles Swiger's quickfire 2.5 series of releases. This was considered a stable release.
Changelist
Features
- Darkness breath and scrolls now blind you for a while (like light breath)
- Level feeling now saved in the save file
- Now display home inventory at death or part of char description [ct/dgk]
- Everything that Slays Undead now is See Invisible
- Made some SU weapons Hold Life, and some SE Blessed Blades
- Whips of Fire now have Resist Fire
- Made the low hitpoint warning more noticeable
- Reduced MAX_{T,M}ALLOC to 400 and 600 respectively to reduce memory hogging for those systems which would appreciate this....
- Caused create food to fill you up and not create an item [cba]
Bugfixes
- Fixed chests to generate treasure at the correct level [dbd]
- Fixed self_knowledge code wrt negative p1 values (again)
- Maybe fixed some more header file braindamage
- Tried to fix a bug where stackable items could be placed over your weapon, causing you to lose the weapon
- Fixed a bug displaying (+0) digging implements
- Fix so that storebought chests don't give hellacious treasure (backwards compatibility problem w/ old savefiles)
- Fixed small display glitch while rolling [ch]
- Fixed msgs when throwing items at monsters
- Fixed Belthronding not getting a "special level" msg
- Added equippy chars [dgk/cba]
- Fixed item colors not being randomly shuffled for new characters [dk]
- Changed Celefarn->Celegorm, touched up a few other artifact names