Angband Releases: 3.3.1



Angband 3.3.1 was released on 21st September 2011, as a minor update & bugfix release of 3.3.0.


  • #1461 Prevent .old and .new being deleted when saving
  • #1462 Fix crash when loading a graphics .prf in text mode
  • #1487 Prevent spoiler calls messing with everseen info
  • #1491 Make "purple uniques" display correctly
  • #1498 Update Nomad's 8x16 tileset
  • #1506 Stop the hidden level-feeling tiles being displayed by accident
  • #1507 Rebalance to-hit vs. AC (so that AC is more useful vs. heavy hitters)
  • #1511 Make shift+keypad work in the GTK port
  • #1512 Change SIREAD and SIWRITE for Android compatibility
  • #1513 Ensure that PDSM can't get the Resistance ego
  • #1515 Ensure that devices ID'd by use on unseen monsters provide feedback
  • #1516 Prevent excessive monster timed effect durations
  • #1517 Increase MAX_ITEMLIST to cope with new ignore/squelch approach
  • #1518 Correct logic error in randart slay frequency calc
  • #1533 Stop scrolls of light segfaulting on BSD
  • 9541bb7 Make pref file writing work with setgid installs
  • 559e486 Save progress towards level feelings
  • 63de8ad Become aware of mimics after trying to walk into them while afraid
  • 664de63 Make a mimic on a pile of objects look like a pile
  • 52a331e Fix buggy earthquake logic
  • c2d9fee Make Heroism and Berserk spells grant boldness, like the potions