Angband Releases: 3.3.1
Downloads
- Source code
- Windows
- Mac OS X, universal binary
Background
Angband 3.3.1 was released on 21st September 2011, as a minor update & bugfix release of 3.3.0.
Changes
- #1461 Prevent
.old and .new being deleted when saving - #1462 Fix crash when loading a graphics .prf in text mode
- #1487 Prevent spoiler calls messing with everseen info
- #1491 Make "purple uniques" display correctly
- #1498 Update Nomad's 8x16 tileset
- #1506 Stop the hidden level-feeling tiles being displayed by accident
- #1507 Rebalance to-hit vs. AC (so that AC is more useful vs. heavy hitters)
- #1511 Make shift+keypad work in the GTK port
- #1512 Change SIREAD and SIWRITE for Android compatibility
- #1513 Ensure that PDSM can't get the Resistance ego
- #1515 Ensure that devices ID'd by use on unseen monsters provide feedback
- #1516 Prevent excessive monster timed effect durations
- #1517 Increase MAX_ITEMLIST to cope with new ignore/squelch approach
- #1518 Correct logic error in randart slay frequency calc
- #1533 Stop scrolls of light segfaulting on BSD
- 9541bb7 Make pref file writing work with setgid installs
- 559e486 Save progress towards level feelings
- 63de8ad Become aware of mimics after trying to walk into them while afraid
- 664de63 Make a mimic on a pile of objects look like a pile
- 52a331e Fix buggy earthquake logic
- c2d9fee Make Heroism and Berserk spells grant boldness, like the potions