Angband Releases: 4.0.5



Version 4.0.5, intended as the final 4.0.x release, continued the pattern of bugfixes and minor improvements. It and was released on Sunday 17 April 2016.


  • Randart diggers always have a digging bonus
  • Some improvements to town generation
  • Improvements to probing and monster lore
  • Improvements to OS X port, including making Command-n bring up window n
  • Improvements to object and monster lists
  • Make the store names uniform


  • Stop properties of examined items from affecting the real player state
  • Make the slay cache work
  • Prevent attempting to buy when the pack is full
  • Fix bug which allowed repeating a purchase after leaving a store
  • Make sure chests are ignored correctly
  • Fix some message issues
  • Fix some monster friends
  • Make Windows sound work properly
  • Remove flicker in center_player option
  • Remove duplicate labels in death info
  • Remove help about bashing and jamming doors
  • Code improvements to directory paths
  • Fix bug where two players temporarily appeared on panel change while running
  • Fix subwindow map drawing
  • Plug some memory leaks
  • Grammatical correction to tombstone
  • Stop monster/player/object tiles from disappearing when targeting