Angband Releases: 2.5.6
Background
2.5.6 was released on 30th March 1994, as part of Charles Swiger's quickfire 2.5 series of releases. This was the beta-testing release for 2.5.7.
Changelist
- Added targeting ala the PC version [ch, ty]
- Added '|' char which lets the player check the unique monsters killed
- Added quick messages option
- Attacks that destroy items choose which item more randomly
- Reincorporate making savefiles endian independant (this got lost somehow) [ty]
- Updated the documentation and library files
- Incorporated patches for Linux (thanks to Peter Berger@lm.net [pb])
- Improved HPUX support again [cba]
- Added 'realclean' makefile target that deletes the executable in the current dir
- That bloody store price bug has probably been squashed
- Rewrote the screen too small message (again)
- Fixed taking off cursed items/error in objdes() bug [dbd]
- Fixed some minor spelling problems
- Fixed lighting while tunnelling [dbd]
- Fixed some other lighting problems [dbd]
- Fixed missing attack message for medusa squeeze
- Fixed "hit to hit to burn" and "hit to bite to electrify" messages [dbd]
- Fixed lighting more
- Fixed drinking poison potion message when you resist poison